Pixelot - Battle Screen

Hey guys! I am super excited to announce that I have been working on Pixelot again! For those of you who didn’t see my earlier post / page about it, Pixelot is a mobile RPG that hopes to combine the best parts of my favorite games growing up. 

This week I have really beefed up the Attack Animations (as seen above) of the different classes. They aren’t perfect but they add a lot to the overall feel of the game. Please let me know what you think of them! I have also added a new class Captain for the first recruitable character: Garrett.

I have also put a lot of work into really fleshing out Battle Screen. Your attacks will now do damage and you can now take damage. I’ve added floating combat text so you can see how much damage or healing you are doing or taking! The numbers are also colored based on the element of the attack! As you can see in the screenshot the lightning bolt damage is yellow!

When you defeat all the enemies, you are presented with a nifty Victory Screen. This screen will show you how much gold, experience, and items you have gained. You can even watch your characters level up! The next button will eventually take you back to the Game Screen but that isn’t built yet! So it takes you to another harder battle! This is a feature that will go into the Arena Screen. Which is a game mode that you can play to battle endless waves of monsters to try and climb a leaderboard, get some quick experience, or if you just want to get straight into the action.

I made a demo for the battle screen that you can check out here! For the latest updates about Pixelot please check out my Twitter!

As always, let me know what you guys think and if you have any suggestions!

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